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GLOSSARY

Backhand – A common throw for disc players where the players fingers are curled under the disc with the thumb on top. The arm is flexed to the left side of the body (for right handers) or the right side of the body (for left handers) and then extended outward in a throwing motion.

 

Forehand – A thrower leads with the index and middle finger under the disc and the thumb on the rim. The arm is extended to the right side of the body (for right handers) or the left side of the body (for left handers). At the extension of the arm, the player flicks the wrist to throw the disc. The arm never crosses the body. The action of the wrist is similar to skipping rocks along a river.

 

Sidearm – Also known as the Forehand. See above.

 

Flick – Also known as the Forehand. See above.

 

Hammer – A throw that is executed over the head using a forehand grip. This throw starts off in a slightly tilted fashion and results in the disc flattening out and flying upside down after release. The action of your arm and wrist mimic that similar to a hammer strike.

 

Kicks – Using your feet to bump and elevate the Disc back into the air.

 

Push Pass – is a throw intended for shorter distances. The grip is the same as a Backhand. But, the stance is performed in a forehand manner. Using your slightly extended arm and flicking your wrist forward and towards your opposite shoulder, the disc is “pushed” in a clockwise motion.

 

Scoober – is a combination of the Forehand and Hammer throws, however, it is performed from a backhand stance. The disc is inverted so that the rim is facing upward. Using a hammer-type motion, the arm is extended to the left side of the body (for right handers) or the right side of the body (for left handers). Flick your wrist to throw the disc forward. This is a short distance throwing maneuver.

 

Huck – An extremely long throw.

 

Thumber – Place your thumb on the under surface rim and your four fingers on the outside of the rim. Using a forehand motion, flick your wrist to release the disc.

 

Tips – Using one’s fingertips to push the floating Disc into the air. Balancing the spinning disc on one finger is easier to execute after the Disc is “tipped”.

 

Pancake – Using two hands to catch the disc, and sandwiching the disc in between the two. Very commonly used when the disc is waist to shoulder high. This catch is very easy to execute.

 

One Handed Rim – Using one hand to catch the Disc, palm facing downward. Commonly used when the Disc is out of reach or above one’s head.

 

Two Handed Rim – Using two hands to catch the Disc, both palms face downward. This technique allows for more control in receiving and securing the catch.